A comprehensive look into why Starfield, despite being initially announced on a platform-agnostic basis, became an exclusive for Xbox and PC. …
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Starfield Exclusivity to Xbox: What It Means for PlayStation Owners
Starfield, a single-player space exploration game by Bethesda, was officially announced before Microsoft acquired Bethesda, raising potential possibilities of a PlayStation release. However, hopes for a PlayStation 4 or PlayStation 5 release were put to rest when it became abundantly clear that Starfield would remain an Xbox exclusive due to the Microsoft acquisition.
Understanding Microsoft's Acquisition of Bethesda
Microsoft's purchase of the game-maker came as quite a shock to the gaming community. There was widespread confusion, and hopes escalated for a PlayStation release. This was amplified by the anticipated Arkane's PS5-exclusive Deathloop, which would come out despite the acquisition. The ambiguity of the situation had many PlayStation gamers hoping for a chance to play Starfield on their consoles. However, as it turned out, Microsoft, Bethesda, and even Todd Howard affirmed closer to Starfield's launch that the game is exclusive to Xbox and PC platforms, thereby ending hopes for a PS5 release.
Starfield: A Timeline of Controversy
Starfield's journey from being potentially multi-platform to becoming an Xbox and PC exclusive is strewn with heated debates and controversies. The game was revealed while Bethesda was still independent, fuelling assumptions that it would be available on multiple gaming consoles. Rumors also floated about Sony negotiating Starfield exclusivity, which, ironically, could have intensified Microsoft's determination to buy Bethesda. However, the post-acquisition period was uncertain, with ambiguity creeping in comments from the PlayStation boss Jim Ryan and Bethesda's Pete Hines. However, Xbox's Aaron Greenberg made it clear that Starfield would debut exclusively on Xbox Series X, S, and PC, thereby shutting down all discussions around the possibility of it being a timed exclusive.
The Starfield Exclusivity Debate: Xbox Perspective
The central figure in the game's production, Todd Howard, expressed that limiting the platform ultimately benefits the game's overall quality. He said, 'By concentrating on a limited number of platforms, we can focus better and deliver a superior product.' Perhaps unintentionally, this statement brought console exclusivity to light as a strategic advantage, allowing developers to focus their resources on optimized experiences for specific platforms.
No Future for Starfield on PlayStation
Opportunities to play Starfield on PlayStation consoles are long gone, leaving PlayStation owners looking for alternatives. So, if you're among gamers enthusiastic about Starfield character backgrounds, starting skills, or ship customization options, your only path forward is through the Xbox or PC platform. It's a bitter pill to swallow for devoted PlayStation gamers, but such is the gaming industry with its business decisions, acquisitions, and exclusives.
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